§ 04 — CV

Curriculum Vitae — MMXXVI

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S·Ö

Siraç Özmen

Game developer · Engine writer · Systems builder

Curriculum Vitae

MMXXVI


Profile

An independent game and systems software developer with ten years of accumulated practice. At the centre of the active portfolio is Uxplima, a digital products platform scaling at 550+ products and a customer base exceeding 12,000. Specialisations include digital products platform operation, proprietary physics engine design, Roblox titles, multi-platform plugin engineering and hosting infrastructure. Currently enrolled in a B.A. programme in Digital Game Design.

Selected work

  1. 2021 — Present

    Uxplima Founder · Operator

    A digital products platform serving a customer base of over 12,000 with more than 550 active products. The highest-volume item in the active portfolio.

  2. 2025 — Present

    Rawframe Founder · Lead engineer

    A real-time, deterministic physics engine designed for the web. A compact alternative to the scale-and-complexity trade-off of contemporary engines.

  3. 2024 — Present

    Shiny Burger Studio Founder · Systems designer

    An independent Roblox studio with four shipped titles. A development practice centred on systems design and technical architecture.

  4. 2023 — Launch: 2026

    Vadihost Founder · Systems architect

    A hosting infrastructure venture aimed at independent studios and gaming communities. Built on a cPanel, Pterodactyl and VMware ESXi stack.

  5. 2024 — Present

    Plaxima Founder

    A second long-term independent venture, in active development since 2024.

  6. 2025 — Launch: 2026

    Oyunturk Founder

    A content and forum venture consolidating the dispersed knowledge resources of the Turkish gaming community into a single reference platform.

  7. 2016 — Present

    Plugin & systems development Independent developer

    A decade of plugin and systems development across the Minecraft, GTA and Roblox ecosystems.

Education

  1. 2024 — 2028 (expected)

    Kahramanmaraş İstiklal Üniversitesi B.A. · Digital Game Design

    B.A. programme in progress. Academic studies conducted in parallel with independent engineering ventures.

Technical

Engines & games
Custom physics engine (Rawframe) · Roblox / Luau · Game architecture & systems design
Plugin & systems
Minecraft plugin development (Java) · GTA scripting · Roblox systems & marketplace assets
Servers & infra
cPanel · Pterodactyl · VMware ESXi · Linux / VPS administration
Programming
TypeScript / JavaScript · Lua / Luau · Java · Python
Web
Modern Node.js stack · Astro · React · Tailwind CSS · Domain & DNS management

Languages

Turkish
Native
English
Professional working